We are also adding two new factions - Junkers, which are inspired by the hordes of Huns, but instead of riding horses, they weld themselves inside powerful warcaskets and Mercenaries, a spacer-tech faction of 'legal', sanctioned pirates that you can befriend!
Vanilla Factions Expanded - Pirates greatly expands the vanilla pirate faction by adding new events, technology, defence means etc.
Of course there are no boats and sea-faring pirates in RimWorld, but there are space pirates, so let's expand them! I figured that the best way to promote the game through the channels I know a lot about is to create a mod, ideally a factions expanded mod, expanding pirates. It's called Cursed Crew if anyone would like to check it out. Roolo, Smash Phil and I are launching a new pirate survival video game inspired by RimWorld on Kickstarter. It always annoyed me that they are industrial tier only and don't even spawn with charge rifles anymore. They feel more like evil outlanders than anything unique, and they don't really threaten late game colonies, nor do they provide engaging content in any way, shape or form.
One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction.